Nexus OMAS
I built a portable multi-agent AI platform as a 16-node LangGraph system using OpenAI, Claude, and Gemini, with real-time WebSocket streaming. It is used internally and can be deployed as a white-label platform for clients.
I’m the founder of ByteTect, an AI-first software studio building production-grade SaaS platforms and multi-agent AI systems for companies across the UK, EU, and Greece. I work at the intersection of complex domain logic and AI infrastructure, from multi-tenant systems and RAG pipelines to real-time streaming and human-in-the-loop workflows. Outside client work, I’m building Andara, a post-apocalyptic city builder in Unity 3D.
Founder & CTO | AI Software Engineer at ByteTech
I built a portable multi-agent AI platform as a 16-node LangGraph system using OpenAI, Claude, and Gemini, with real-time WebSocket streaming. It is used internally and can be deployed as a white-label platform for clients.
I built a client-facing project intelligence platform with AI code insights through GitHub RAG, Kanban, analytics, and structured feedback loops.
I worked on an enterprise ESG and Health Safety compliance platform with multi-tenant architecture, 120+ API endpoints, AI document Q&A, and EU SFDR reporting. It is live across UK cold storage and food logistics clients.
I’m building a post-apocalyptic city builder in Unity 3D outside of my client work.
I built a Python parser that reads TSPLIB problem data into a Python dictionary.